本文實例為大家分享了python實現五子棋游戲的具體代碼,供大家參考,具體內容如下
話不多說,直接上代碼:
全部工程文件,在GitHub:五子棋
效果預覽:
#!/usr/bin/env python3 #-*- coding:utf-8 -*- import pygame from pygame.locals import * from sys import exit import numpy background_image = 'qipan.png' white_image = 'white.png' black_image = 'black.png' def WhoWin(x,y,darray): num1,num2,num3,num4 = 0,0,0,0 #判斷上下左右左上右上左下右下8個方向 i = x-1 while(i>=0): if darray[i][y] == 1: num1+=1 i -= 1 else: break i = x+1 while i<19: if darray[i][y] == 1: num1+=1 i += 1 else: break j =y-1 while (j >= 0): if darray[x][j] == 1: num2 += 1 j -= 1 else: break j = y + 1 while j < 19: if darray[x][j] == 1: num2 += 1 j += 1 else: break i,j = x-1,y-1 while(i>=0 and j>=0): if darray[i][j] == 1: num3 += 1 i -= 1 j -= 1 else : break i, j = x + 1, y + 1 while (i < 19 and j < 19): if darray[i][j] == 1: num3 += 1 i += 1 j += 1 else: break i, j = x + 1, y - 1 while (i >= 0 and j >= 0): if darray[i][j] == 1: num4 += 1 i += 1 j -= 1 else: break i, j = x - 1, y + 1 while (i < 19 and j < 19): if darray[i][j] == 1: num4 += 1 i -= 1 j += 1 else: break #五子勝 if num1>=4 or num2>=4 or num3 >= 4 or num4 >= 4: return True else: return False #初始化 pygame.init() #屏幕、背景圖、白黑子轉換 screen = pygame.display.set_mode((584, 584), RESIZABLE, 32) background = pygame.image.load(background_image).convert() white = pygame.image.load(white_image).convert_alpha() black = pygame.image.load(black_image).convert_alpha() #標題畫圖字體 screen.blit(background, (0,0)) font = pygame.font.SysFont("arial", 40); pygame.display.set_caption('五子棋') #zeros()返回19行19列的數組 white_luodian = numpy.zeros((19,19)) black_luodian = numpy.zeros((19,19)) #設置棋盤的所有點的坐標 qipan_list = [(30+i*29-12,30+j*29-12) for i in range(19) for j in range(19)] #默認黑子先手,轉換下棋 transW_B = True #游戲主循環 while True: for event in pygame.event.get(): if event.type == QUIT: exit() if event.type == MOUSEBUTTONDOWN: x,y = pygame.mouse.get_pos() if 30 <= x <= 554 and 30 <= y <= 554 and ((x - 30) % 29 <= 12 or (x - 30) % 29 >= 17) and ( (y - 30) % 29 <= 12 or (y - 30) % 29 >= 17): #四舍五入 m = int(round((x-30)/29)) n = int(round((y-30)/29)) #結果分析 if transW_B: transW_B = not transW_B screen.blit(black, qipan_list[19*m+n]) black_luodian[n][m] = 1 if WhoWin(n,m,black_luodian): screen.blit(font.render('Black chess player wins!', True, (0, 0, 0),(0,229,238)), (120, 280)) else: transW_B = not transW_B screen.blit(white, qipan_list[19 * m + n]) white_luodian[n][m] = 1 if WhoWin(n,m,white_luodian): screen.blit(font.render('White chess player wins!', True, (255, 255, 255),(0,229,238)), (120, 280)) qipan_list[19*m+n] = '' pygame.display.update()
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支持腳本之家。
更多文章、技術交流、商務合作、聯系博主
微信掃碼或搜索:z360901061

微信掃一掃加我為好友
QQ號聯系: 360901061
您的支持是博主寫作最大的動力,如果您喜歡我的文章,感覺我的文章對您有幫助,請用微信掃描下面二維碼支持博主2元、5元、10元、20元等您想捐的金額吧,狠狠點擊下面給點支持吧,站長非常感激您!手機微信長按不能支付解決辦法:請將微信支付二維碼保存到相冊,切換到微信,然后點擊微信右上角掃一掃功能,選擇支付二維碼完成支付。
【本文對您有幫助就好】元
