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Android應(yīng)用程序啟動(dòng)過程源代碼分析

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前文簡(jiǎn)要介紹了Android應(yīng)用程序的Activity的啟動(dòng)過程。在Android系統(tǒng)中,應(yīng)用程序是由Activity組成的,因此,應(yīng)用程序的啟動(dòng)過程實(shí)際上就是應(yīng)用程序中的默認(rèn)Activity的啟動(dòng)過程,本文將詳細(xì)分析應(yīng)用程序框架層的源代碼,了解Android應(yīng)用程序的啟動(dòng)過程。

在上一篇文章 Android應(yīng)用程序的Activity啟動(dòng)過程簡(jiǎn)要介紹和學(xué)習(xí)計(jì)劃 中,我們舉例子說明了啟動(dòng)Android應(yīng)用程序中的Activity的兩種情景,其中,在手機(jī)屏幕中點(diǎn)擊應(yīng)用程序圖標(biāo)的情景就會(huì)引發(fā)Android應(yīng)用程序中的默認(rèn)Activity的啟動(dòng),從而把應(yīng)用程序啟動(dòng)起來。這種啟動(dòng)方式的特點(diǎn)是會(huì)啟動(dòng)一個(gè)新的進(jìn)程來加載相應(yīng)的Activity。這里,我們繼續(xù)以這個(gè)例子為例來說明Android應(yīng)用程序的啟動(dòng)過程,即MainActivity的啟動(dòng)過程。

MainActivity的啟動(dòng)過程如下圖所示:

Android應(yīng)用程序啟動(dòng)過程源代碼分析

點(diǎn)擊查看大圖

下面詳細(xì)分析每一步是如何實(shí)現(xiàn)的。

Step 1. Launcher.startActivitySafely

在Android系統(tǒng)中,應(yīng)用程序是由Launcher啟動(dòng)起來的,其實(shí),Launcher本身也是一個(gè)應(yīng)用程序,其它的應(yīng)用程序安裝后,就會(huì)Launcher的界面上出現(xiàn)一個(gè)相應(yīng)的圖標(biāo),點(diǎn)擊這個(gè)圖標(biāo)時(shí),Launcher就會(huì)對(duì)應(yīng)的應(yīng)用程序啟動(dòng)起來。

Launcher的源代碼工程在packages/apps/Launcher2目錄下,負(fù)責(zé)啟動(dòng)其它應(yīng)用程序的源代碼實(shí)現(xiàn)在src/com/android/launcher2/Launcher.java文件中:

    /**
* Default launcher application.
*/
public final class Launcher extends Activity
		implements View.OnClickListener, OnLongClickListener, LauncherModel.Callbacks, AllAppsView.Watcher {

	......

	/**
	* Launches the intent referred by the clicked shortcut.
	*
	* @param v The view representing the clicked shortcut.
	*/
	public void onClick(View v) {
		Object tag = v.getTag();
		if (tag instanceof ShortcutInfo) {
			// Open shortcut
			final Intent intent = ((ShortcutInfo) tag).intent;
			int[] pos = new int[2];
			v.getLocationOnScreen(pos);
			intent.setSourceBounds(new Rect(pos[0], pos[1],
				pos[0] + v.getWidth(), pos[1] + v.getHeight()));
			startActivitySafely(intent, tag);
		} else if (tag instanceof FolderInfo) {
			......
		} else if (v == mHandleView) {
			......
		}
	}

	void startActivitySafely(Intent intent, Object tag) {
		intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
		try {
			startActivity(intent);
		} catch (ActivityNotFoundException e) {
			......
		} catch (SecurityException e) {
			......
		}
	}

	......

}
  
回憶一下前面一篇文章 Android應(yīng)用程序的Activity啟動(dòng)過程簡(jiǎn)要介紹和學(xué)習(xí)計(jì)劃 說到的應(yīng)用程序Activity,它的默認(rèn)Activity是MainActivity,這里是AndroidManifest.xml文件中配置的:

    <activity android:name=".MainActivity"  
      android:label="@string/app_name">  
       <intent-filter>  
        <action android:name="android.intent.action.MAIN" />  
        <category android:name="android.intent.category.LAUNCHER" />  
    </intent-filter>  
</activity>  
  
因此,這里的intent包含的信息為:action = "android.intent.action.Main",category="android.intent.category.LAUNCHER", cmp="shy.luo.activity/.MainActivity",表示它要啟動(dòng)的Activity為shy.luo.activity.MainActivity。Intent.FLAG_ACTIVITY_NEW_TASK表示要在一個(gè)新的Task中啟動(dòng)這個(gè)Activity,注意,Task是Android系統(tǒng)中的概念,它不同于進(jìn)程Process的概念。簡(jiǎn)單地說,一個(gè)Task是一系列Activity的集合,這個(gè)集合是以堆棧的形式來組織的,遵循后進(jìn)先出的原則。事實(shí)上,Task是一個(gè)非常復(fù)雜的概念,有興趣的讀者可以到官網(wǎng) http://developer.android.com/guide/topics/manifest/activity-element.html 查看相關(guān)的資料。這里,我們只要知道,這個(gè)MainActivity要在一個(gè)新的Task中啟動(dòng)就可以了。

Step 2. Activity.startActivity

在Step 1中,我們看到,Launcher繼承于Activity類,而Activity類實(shí)現(xiàn)了startActivity函數(shù),因此,這里就調(diào)用了Activity.startActivity函數(shù),它實(shí)現(xiàn)在frameworks/base/core/java/android/app/Activity.java文件中:

    public class Activity extends ContextThemeWrapper
		implements LayoutInflater.Factory,
		Window.Callback, KeyEvent.Callback,
		OnCreateContextMenuListener, ComponentCallbacks {

	......

	@Override
	public void startActivity(Intent intent) {
		startActivityForResult(intent, -1);
	}

	......

}
  
這個(gè)函數(shù)實(shí)現(xiàn)很簡(jiǎn)單,它調(diào)用startActivityForResult來進(jìn)一步處理,第二個(gè)參數(shù)傳入-1表示不需要這個(gè)Actvity結(jié)束后的返回結(jié)果。

Step 3.Activity.startActivityForResult

這個(gè)函數(shù)也是實(shí)現(xiàn)在frameworks/base/core/java/android/app/Activity.java文件中:

    public class Activity extends ContextThemeWrapper
		implements LayoutInflater.Factory,
		Window.Callback, KeyEvent.Callback,
		OnCreateContextMenuListener, ComponentCallbacks {

	......

	public void startActivityForResult(Intent intent, int requestCode) {
		if (mParent == null) {
			Instrumentation.ActivityResult ar =
				mInstrumentation.execStartActivity(
				this, mMainThread.getApplicationThread(), mToken, this,
				intent, requestCode);
			......
		} else {
			......
		}


	......

}
  
這里的mInstrumentation是Activity類的成員變量,它的類型是Intrumentation,定義在frameworks/base/core/java/android/app/Instrumentation.java文件中,它用來監(jiān)控應(yīng)用程序和系統(tǒng)的交互。

這里的mMainThread也是Activity類的成員變量,它的類型是ActivityThread,它代表的是應(yīng)用程序的主線程,我們?cè)? Android系統(tǒng)在新進(jìn)程中啟動(dòng)自定義服務(wù)過程(startService)的原理分析 一文中已經(jīng)介紹過了。這里通過mMainThread.getApplicationThread獲得它里面的ApplicationThread成員變量,它是一個(gè)Binder對(duì)象,后面我們會(huì)看到,ActivityManagerService會(huì)使用它來和ActivityThread來進(jìn)行進(jìn)程間通信。這里我們需注意的是,這里的mMainThread代表的是Launcher應(yīng)用程序運(yùn)行的進(jìn)程。

這里的mToken也是Activity類的成員變量,它是一個(gè)Binder對(duì)象的遠(yuǎn)程接口。

Step 4. Instrumentation.execStartActivity
這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/Instrumentation.java文件中:

    public class Instrumentation {

	......

	public ActivityResult execStartActivity(
	Context who, IBinder contextThread, IBinder token, Activity target,
	Intent intent, int requestCode) {
		IApplicationThread whoThread = (IApplicationThread) contextThread;
		if (mActivityMonitors != null) {
			......
		}
		try {
			int result = ActivityManagerNative.getDefault()
				.startActivity(whoThread, intent,
				intent.resolveTypeIfNeeded(who.getContentResolver()),
				null, 0, token, target != null ? target.mEmbeddedID : null,
				requestCode, false, false);
			......
		} catch (RemoteException e) {
		}
		return null;
	}

	......

}
  
這里的ActivityManagerNative.getDefault返回ActivityManagerService的遠(yuǎn)程接口,即ActivityManagerProxy接口,具體可以參考 Android系統(tǒng)在新進(jìn)程中啟動(dòng)自定義服務(wù)過程(startService)的原理分析 一文。

這里的intent.resolveTypeIfNeeded返回這個(gè)intent的MIME類型,在這個(gè)例子中,沒有AndroidManifest.xml設(shè)置MainActivity的MIME類型,因此,這里返回null。

這里的target不為null,但是target.mEmbddedID為null,我們不用關(guān)注。

Step 5. ActivityManagerProxy.startActivity

這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

    class ActivityManagerProxy implements IActivityManager
{

	......

	public int startActivity(IApplicationThread caller, Intent intent,
			String resolvedType, Uri[] grantedUriPermissions, int grantedMode,
			IBinder resultTo, String resultWho,
			int requestCode, boolean onlyIfNeeded,
			boolean debug) throws RemoteException {
		Parcel data = Parcel.obtain();
		Parcel reply = Parcel.obtain();
		data.writeInterfaceToken(IActivityManager.descriptor);
		data.writeStrongBinder(caller != null ? caller.asBinder() : null);
		intent.writeToParcel(data, 0);
		data.writeString(resolvedType);
		data.writeTypedArray(grantedUriPermissions, 0);
		data.writeInt(grantedMode);
		data.writeStrongBinder(resultTo);
		data.writeString(resultWho);
		data.writeInt(requestCode);
		data.writeInt(onlyIfNeeded ? 1 : 0);
		data.writeInt(debug ? 1 : 0);
		mRemote.transact(START_ACTIVITY_TRANSACTION, data, reply, 0);
		reply.readException();
		int result = reply.readInt();
		reply.recycle();
		data.recycle();
		return result;
	}

	......

}
  
這里的參數(shù)比較多,我們先整理一下。從上面的調(diào)用可以知道,這里的參數(shù)resolvedType、grantedUriPermissions和resultWho均為null;參數(shù)caller為ApplicationThread類型的Binder實(shí)體;參數(shù)resultTo為一個(gè)Binder實(shí)體的遠(yuǎn)程接口,我們先不關(guān)注它;參數(shù)grantedMode為0,我們也先不關(guān)注它;參數(shù)requestCode為-1;參數(shù)onlyIfNeeded和debug均空false。

Step 6. ActivityManagerService.startActivity

上一步Step 5通過Binder驅(qū)動(dòng)程序就進(jìn)入到ActivityManagerService的startActivity函數(shù)來了,它定義在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

    public final class ActivityManagerService extends ActivityManagerNative
		implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {

	......

	public final int startActivity(IApplicationThread caller,
			Intent intent, String resolvedType, Uri[] grantedUriPermissions,
			int grantedMode, IBinder resultTo,
			String resultWho, int requestCode, boolean onlyIfNeeded,
			boolean debug) {
		return mMainStack.startActivityMayWait(caller, intent, resolvedType,
			grantedUriPermissions, grantedMode, resultTo, resultWho,
			requestCode, onlyIfNeeded, debug, null, null);
	}


	......

}
  
這里只是簡(jiǎn)單地將操作轉(zhuǎn)發(fā)給成員變量mMainStack的startActivityMayWait函數(shù),這里的mMainStack的類型為ActivityStack。

Step 7.ActivityStack.startActivityMayWait

這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

    public class ActivityStack {

	......

	final int startActivityMayWait(IApplicationThread caller,
			Intent intent, String resolvedType, Uri[] grantedUriPermissions,
			int grantedMode, IBinder resultTo,
			String resultWho, int requestCode, boolean onlyIfNeeded,
			boolean debug, WaitResult outResult, Configuration config) {

		......

		boolean componentSpecified = intent.getComponent() != null;

		// Don't modify the client's object!
		intent = new Intent(intent);

		// Collect information about the target of the Intent.
		ActivityInfo aInfo;
		try {
			ResolveInfo rInfo =
				AppGlobals.getPackageManager().resolveIntent(
				intent, resolvedType,
				PackageManager.MATCH_DEFAULT_ONLY
				| ActivityManagerService.STOCK_PM_FLAGS);
			aInfo = rInfo != null ? rInfo.activityInfo : null;
		} catch (RemoteException e) {
			......
		}

		if (aInfo != null) {
			// Store the found target back into the intent, because now that
			// we have it we never want to do this again.  For example, if the
			// user navigates back to this point in the history, we should
			// always restart the exact same activity.
			intent.setComponent(new ComponentName(
				aInfo.applicationInfo.packageName, aInfo.name));
			......
		}

		synchronized (mService) {
			int callingPid;
			int callingUid;
			if (caller == null) {
				......
			} else {
				callingPid = callingUid = -1;
			}

			mConfigWillChange = config != null
				&& mService.mConfiguration.diff(config) != 0;

			......

			if (mMainStack && aInfo != null &&
				(aInfo.applicationInfo.flags&ApplicationInfo.FLAG_CANT_SAVE_STATE) != 0) {
				  
		              ......

			}

			int res = startActivityLocked(caller, intent, resolvedType,
				grantedUriPermissions, grantedMode, aInfo,
				resultTo, resultWho, requestCode, callingPid, callingUid,
				onlyIfNeeded, componentSpecified);

			if (mConfigWillChange && mMainStack) {
				......
			}

			......

			if (outResult != null) {
				......
			}

			return res;
		}

	}

	......

}
  
注意,從Step 6傳下來的參數(shù)outResult和config均為null,此外,表達(dá)式(aInfo.applicationInfo.flags&ApplicationInfo.FLAG_CANT_SAVE_STATE) != 0為false,因此,這里忽略了無關(guān)代碼。

下面語句對(duì)參數(shù)intent的內(nèi)容進(jìn)行解析,得到MainActivity的相關(guān)信息,保存在aInfo變量中:

        ActivityInfo aInfo;
    try {
	ResolveInfo rInfo =
	AppGlobals.getPackageManager().resolveIntent(
		intent, resolvedType,
		PackageManager.MATCH_DEFAULT_ONLY
		| ActivityManagerService.STOCK_PM_FLAGS);
	aInfo = rInfo != null ? rInfo.activityInfo : null;
    } catch (RemoteException e) {
		......
    }
  
解析之后,得到的aInfo.applicationInfo.packageName的值為"shy.luo.activity",aInfo.name的值為"shy.luo.activity.MainActivity",這是在這個(gè)實(shí)例的配置文件AndroidManifest.xml里面配置的。

此外,函數(shù)開始的地方調(diào)用intent.getComponent()函數(shù)的返回值不為null,因此,這里的componentSpecified變量為true。

接下去就調(diào)用startActivityLocked進(jìn)一步處理了。

Step 8. ActivityStack.startActivityLocked

這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

    public class ActivityStack {

	......

	final int startActivityLocked(IApplicationThread caller,
		    Intent intent, String resolvedType,
		    Uri[] grantedUriPermissions,
		    int grantedMode, ActivityInfo aInfo, IBinder resultTo,
	            String resultWho, int requestCode,
		    int callingPid, int callingUid, boolean onlyIfNeeded,
		    boolean componentSpecified) {
	        int err = START_SUCCESS;

		ProcessRecord callerApp = null;
		if (caller != null) {
			callerApp = mService.getRecordForAppLocked(caller);
			if (callerApp != null) {
				callingPid = callerApp.pid;
				callingUid = callerApp.info.uid;
			} else {
				......
			}
		}

		......

		ActivityRecord sourceRecord = null;
		ActivityRecord resultRecord = null;
		if (resultTo != null) {
			int index = indexOfTokenLocked(resultTo);
			
			......
				
			if (index >= 0) {
				sourceRecord = (ActivityRecord)mHistory.get(index);
				if (requestCode >= 0 && !sourceRecord.finishing) {
					......
				}
			}
		}

		int launchFlags = intent.getFlags();

		if ((launchFlags&Intent.FLAG_ACTIVITY_FORWARD_RESULT) != 0
			&& sourceRecord != null) {
			......
		}

		if (err == START_SUCCESS && intent.getComponent() == null) {
			......
		}

		if (err == START_SUCCESS && aInfo == null) {
			......
		}

		if (err != START_SUCCESS) {
			......
		}

		......

		ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid,
			intent, resolvedType, aInfo, mService.mConfiguration,
			resultRecord, resultWho, requestCode, componentSpecified);

		......

		return startActivityUncheckedLocked(r, sourceRecord,
			grantedUriPermissions, grantedMode, onlyIfNeeded, true);
	}


	......

}
  
從傳進(jìn)來的參數(shù)caller得到調(diào)用者的進(jìn)程信息,并保存在callerApp變量中,這里就是Launcher應(yīng)用程序的進(jìn)程信息了。

前面說過,參數(shù)resultTo是Launcher這個(gè)Activity里面的一個(gè)Binder對(duì)象,通過它可以獲得Launcher這個(gè)Activity的相關(guān)信息,保存在sourceRecord變量中。
再接下來,創(chuàng)建即將要啟動(dòng)的Activity的相關(guān)信息,并保存在r變量中:

    ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid,
	intent, resolvedType, aInfo, mService.mConfiguration,
	resultRecord, resultWho, requestCode, componentSpecified);
  
接著調(diào)用startActivityUncheckedLocked函數(shù)進(jìn)行下一步操作。

Step 9. ActivityStack.startActivityUncheckedLocked

這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

    public class ActivityStack {

	......

	final int startActivityUncheckedLocked(ActivityRecord r,
		ActivityRecord sourceRecord, Uri[] grantedUriPermissions,
		int grantedMode, boolean onlyIfNeeded, boolean doResume) {
		final Intent intent = r.intent;
		final int callingUid = r.launchedFromUid;

		int launchFlags = intent.getFlags();

		// We'll invoke onUserLeaving before onPause only if the launching
		// activity did not explicitly state that this is an automated launch.
		mUserLeaving = (launchFlags&Intent.FLAG_ACTIVITY_NO_USER_ACTION) == 0;
		
		......

		ActivityRecord notTop = (launchFlags&Intent.FLAG_ACTIVITY_PREVIOUS_IS_TOP)
			!= 0 ? r : null;

		// If the onlyIfNeeded flag is set, then we can do this if the activity
		// being launched is the same as the one making the call...  or, as
		// a special case, if we do not know the caller then we count the
		// current top activity as the caller.
		if (onlyIfNeeded) {
			......
		}

		if (sourceRecord == null) {
			......
		} else if (sourceRecord.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {
			......
		} else if (r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE
			|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK) {
			......
		}

		if (r.resultTo != null && (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {
			......
		}

		boolean addingToTask = false;
		if (((launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0 &&
			(launchFlags&Intent.FLAG_ACTIVITY_MULTIPLE_TASK) == 0)
			|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK
			|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {
				// If bring to front is requested, and no result is requested, and
				// we can find a task that was started with this same
				// component, then instead of launching bring that one to the front.
				if (r.resultTo == null) {
					// See if there is a task to bring to the front.  If this is
					// a SINGLE_INSTANCE activity, there can be one and only one
					// instance of it in the history, and it is always in its own
					// unique task, so we do a special search.
					ActivityRecord taskTop = r.launchMode != ActivityInfo.LAUNCH_SINGLE_INSTANCE
						? findTaskLocked(intent, r.info)
						: findActivityLocked(intent, r.info);
					if (taskTop != null) {
						......
					}
				}
		}

		......

		if (r.packageName != null) {
			// If the activity being launched is the same as the one currently
			// at the top, then we need to check if it should only be launched
			// once.
			ActivityRecord top = topRunningNonDelayedActivityLocked(notTop);
			if (top != null && r.resultTo == null) {
				if (top.realActivity.equals(r.realActivity)) {
					......
				}
			}

		} else {
			......
		}

		boolean newTask = false;

		// Should this be considered a new task?
		if (r.resultTo == null && !addingToTask
			&& (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {
				// todo: should do better management of integers.
				mService.mCurTask++;
				if (mService.mCurTask <= 0) {
					mService.mCurTask = 1;
				}
				r.task = new TaskRecord(mService.mCurTask, r.info, intent,
					(r.info.flags&ActivityInfo.FLAG_CLEAR_TASK_ON_LAUNCH) != 0);
				......
				newTask = true;
				if (mMainStack) {
					mService.addRecentTaskLocked(r.task);
				}

		} else if (sourceRecord != null) {
			......
		} else {
			......
		}

		......

		startActivityLocked(r, newTask, doResume);
		return START_SUCCESS;
	}

	......

}
  
函數(shù)首先獲得intent的標(biāo)志值,保存在launchFlags變量中。

這個(gè)intent的標(biāo)志值的位Intent.FLAG_ACTIVITY_NO_USER_ACTION沒有置位,因此 ,成員變量mUserLeaving的值為true。

這個(gè)intent的標(biāo)志值的位Intent.FLAG_ACTIVITY_PREVIOUS_IS_TOP也沒有置位,因此,變量notTop的值為null。

由于在這個(gè)例子的AndroidManifest.xml文件中,MainActivity沒有配置launchMode屬值,因此,這里的r.launchMode為默認(rèn)值0,表示以標(biāo)準(zhǔn)(Standard,或者稱為ActivityInfo.LAUNCH_MULTIPLE)的方式來啟動(dòng)這個(gè)Activity。Activity的啟動(dòng)方式有四種,其余三種分別是ActivityInfo.LAUNCH_SINGLE_INSTANCE、ActivityInfo.LAUNCH_SINGLE_TASK和ActivityInfo.LAUNCH_SINGLE_TOP,具體可以參考官方網(wǎng)站 http://developer.android.com/reference/android/content/pm/ActivityInfo.html

傳進(jìn)來的參數(shù)r.resultTo為null,表示Launcher不需要等這個(gè)即將要啟動(dòng)的MainActivity的執(zhí)行結(jié)果。

由于這個(gè)intent的標(biāo)志值的位Intent.FLAG_ACTIVITY_NEW_TASK被置位,而且Intent.FLAG_ACTIVITY_MULTIPLE_TASK沒有置位,因此,下面的if語句會(huì)被執(zhí)行:

        if (((launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0 &&
	(launchFlags&Intent.FLAG_ACTIVITY_MULTIPLE_TASK) == 0)
	|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK
	|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {
		// If bring to front is requested, and no result is requested, and
		// we can find a task that was started with this same
		// component, then instead of launching bring that one to the front.
		if (r.resultTo == null) {
			// See if there is a task to bring to the front.  If this is
			// a SINGLE_INSTANCE activity, there can be one and only one
			// instance of it in the history, and it is always in its own
			// unique task, so we do a special search.
			ActivityRecord taskTop = r.launchMode != ActivityInfo.LAUNCH_SINGLE_INSTANCE
				? findTaskLocked(intent, r.info)
				: findActivityLocked(intent, r.info);
			if (taskTop != null) {
				......
			}
		}
    }
  
這段代碼的邏輯是查看一下,當(dāng)前有沒有Task可以用來執(zhí)行這個(gè)Activity。由于r.launchMode的值不為ActivityInfo.LAUNCH_SINGLE_INSTANCE,因此,它通過findTaskLocked函數(shù)來查找存不存這樣的Task,這里返回的結(jié)果是null,即taskTop為null,因此,需要?jiǎng)?chuàng)建一個(gè)新的Task來啟動(dòng)這個(gè)Activity。

接著往下看:

        if (r.packageName != null) {
	// If the activity being launched is the same as the one currently
	// at the top, then we need to check if it should only be launched
	// once.
	ActivityRecord top = topRunningNonDelayedActivityLocked(notTop);
	if (top != null && r.resultTo == null) {
		if (top.realActivity.equals(r.realActivity)) {
			......
		}
	}

    } 
  
這段代碼的邏輯是看一下,當(dāng)前在堆棧頂端的Activity是否就是即將要啟動(dòng)的Activity,有些情況下,如果即將要啟動(dòng)的Activity就在堆棧的頂端,那么,就不會(huì)重新啟動(dòng)這個(gè)Activity的別一個(gè)實(shí)例了,具體可以參考官方網(wǎng)站 http://developer.android.com/reference/android/content/pm/ActivityInfo.html 。現(xiàn)在處理堆棧頂端的Activity是Launcher,與我們即將要啟動(dòng)的MainActivity不是同一個(gè)Activity,因此,這里不用進(jìn)一步處理上述介紹的情況。

執(zhí)行到這里,我們知道,要在一個(gè)新的Task里面來啟動(dòng)這個(gè)Activity了,于是新創(chuàng)建一個(gè)Task:

       if (r.resultTo == null && !addingToTask
	&& (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {
	// todo: should do better management of integers.
	mService.mCurTask++;
	if (mService.mCurTask <= 0) {
		mService.mCurTask = 1;
	}
	r.task = new TaskRecord(mService.mCurTask, r.info, intent,
		(r.info.flags&ActivityInfo.FLAG_CLEAR_TASK_ON_LAUNCH) != 0);
	......
	newTask = true;
	if (mMainStack) {
		mService.addRecentTaskLocked(r.task);
	}

    }
  
新建的Task保存在r.task域中,同時(shí),添加到mService中去,這里的mService就是ActivityManagerService了。

最后就進(jìn)入startActivityLocked(r, newTask, doResume)進(jìn)一步處理了。這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

    public class ActivityStack {

	......

	private final void startActivityLocked(ActivityRecord r, boolean newTask,
			boolean doResume) {
		final int NH = mHistory.size();

		int addPos = -1;

		if (!newTask) {
			......
		}

		// Place a new activity at top of stack, so it is next to interact
		// with the user.
		if (addPos < 0) {
			addPos = NH;
		}

		// If we are not placing the new activity frontmost, we do not want
		// to deliver the onUserLeaving callback to the actual frontmost
		// activity
		if (addPos < NH) {
			......
		}

		// Slot the activity into the history stack and proceed
		mHistory.add(addPos, r);
		r.inHistory = true;
		r.frontOfTask = newTask;
		r.task.numActivities++;
		if (NH > 0) {
			// We want to show the starting preview window if we are
			// switching to a new task, or the next activity's process is
			// not currently running.
			......
		} else {
			// If this is the first activity, don't do any fancy animations,
			// because there is nothing for it to animate on top of.
			......
		}
		
		......

		if (doResume) {
			resumeTopActivityLocked(null);
		}
	}

	......

}
  
這里的NH表示當(dāng)前系統(tǒng)中歷史任務(wù)的個(gè)數(shù),這里肯定是大于0,因?yàn)長auncher已經(jīng)跑起來了。當(dāng)NH>0時(shí),并且現(xiàn)在要切換新任務(wù)時(shí),要做一些任務(wù)切的界面操作,這段代碼我們就不看了,這里不會(huì)影響到下面啟Activity的過程,有興趣的讀取可以自己研究一下。

這里傳進(jìn)來的參數(shù)doResume為true,于是調(diào)用resumeTopActivityLocked進(jìn)一步操作。

Step 10. Activity.resumeTopActivityLocked

這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

    public class ActivityStack {

	......

	/**
	* Ensure that the top activity in the stack is resumed.
	*
	* @param prev The previously resumed activity, for when in the process
	* of pausing; can be null to call from elsewhere.
	*
	* @return Returns true if something is being resumed, or false if
	* nothing happened.
	*/
	final boolean resumeTopActivityLocked(ActivityRecord prev) {
		// Find the first activity that is not finishing.
		ActivityRecord next = topRunningActivityLocked(null);

		// Remember how we'll process this pause/resume situation, and ensure
		// that the state is reset however we wind up proceeding.
		final boolean userLeaving = mUserLeaving;
		mUserLeaving = false;

		if (next == null) {
			......
		}

		next.delayedResume = false;

		// If the top activity is the resumed one, nothing to do.
		if (mResumedActivity == next && next.state == ActivityState.RESUMED) {
			......
		}

		// If we are sleeping, and there is no resumed activity, and the top
		// activity is paused, well that is the state we want.
		if ((mService.mSleeping || mService.mShuttingDown)
			&& mLastPausedActivity == next && next.state == ActivityState.PAUSED) {
			......
		}

		......

		// If we are currently pausing an activity, then don't do anything
		// until that is done.
		if (mPausingActivity != null) {
			......
		}

		......

		// We need to start pausing the current activity so the top one
		// can be resumed...
		if (mResumedActivity != null) {
			......
			startPausingLocked(userLeaving, false);
			return true;
		}

		......
	}

	......

}
  
函數(shù)先通過調(diào)用topRunningActivityLocked函數(shù)獲得堆棧頂端的Activity,這里就是MainActivity了,這是在上面的Step 9設(shè)置好的,保存在next變量中。

接下來把mUserLeaving的保存在本地變量userLeaving中,然后重新設(shè)置為false,在上面的Step 9中,mUserLeaving的值為true,因此,這里的userLeaving為true。

這里的mResumedActivity為Launcher,因?yàn)長auncher是當(dāng)前正被執(zhí)行的Activity。

當(dāng)我們處理休眠狀態(tài)時(shí),mLastPausedActivity保存堆棧頂端的Activity,因?yàn)楫?dāng)前不是休眠狀態(tài),所以mLastPausedActivity為null。

有了這些信息之后,下面的語句就容易理解了:

        // If the top activity is the resumed one, nothing to do.
    if (mResumedActivity == next && next.state == ActivityState.RESUMED) {
	......
    }

    // If we are sleeping, and there is no resumed activity, and the top
    // activity is paused, well that is the state we want.
    if ((mService.mSleeping || mService.mShuttingDown)
	&& mLastPausedActivity == next && next.state == ActivityState.PAUSED) {
	......
    }
  
它首先看要啟動(dòng)的Activity是否就是當(dāng)前處理Resumed狀態(tài)的Activity,如果是的話,那就什么都不用做,直接返回就可以了;否則再看一下系統(tǒng)當(dāng)前是否休眠狀態(tài),如果是的話,再看看要啟動(dòng)的Activity是否就是當(dāng)前處于堆棧頂端的Activity,如果是的話,也是什么都不用做。

上面兩個(gè)條件都不滿足,因此,在繼續(xù)往下執(zhí)行之前,首先要把當(dāng)處于Resumed狀態(tài)的Activity推入Paused狀態(tài),然后才可以啟動(dòng)新的Activity。但是在將當(dāng)前這個(gè)Resumed狀態(tài)的Activity推入Paused狀態(tài)之前,首先要看一下當(dāng)前是否有Activity正在進(jìn)入Pausing狀態(tài),如果有的話,當(dāng)前這個(gè)Resumed狀態(tài)的Activity就要稍后才能進(jìn)入Paused狀態(tài)了,這樣就保證了所有需要進(jìn)入Paused狀態(tài)的Activity串行處理。

這里沒有處于Pausing狀態(tài)的Activity,即mPausingActivity為null,而且mResumedActivity也不為null,于是就調(diào)用startPausingLocked函數(shù)把Launcher推入Paused狀態(tài)去了。

Step 11. ActivityStack.startPausingLocked

這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

    public class ActivityStack {

	......

	private final void startPausingLocked(boolean userLeaving, boolean uiSleeping) {
		if (mPausingActivity != null) {
			......
		}
		ActivityRecord prev = mResumedActivity;
		if (prev == null) {
			......
		}
		......
		mResumedActivity = null;
		mPausingActivity = prev;
		mLastPausedActivity = prev;
		prev.state = ActivityState.PAUSING;
		......

		if (prev.app != null && prev.app.thread != null) {
			......
			try {
				......
				prev.app.thread.schedulePauseActivity(prev, prev.finishing, userLeaving,
					prev.configChangeFlags);
				......
			} catch (Exception e) {
				......
			}
		} else {
			......
		}

		......
	
	}

	......

}
  

函數(shù)首先把mResumedActivity保存在本地變量prev中。在上一步Step 10中,說到mResumedActivity就是Launcher,因此,這里把Launcher進(jìn)程中的ApplicationThread對(duì)象取出來,通過它來通知Launcher這個(gè)Activity它要進(jìn)入Paused狀態(tài)了。當(dāng)然,這里的prev.app.thread是一個(gè)ApplicationThread對(duì)象的遠(yuǎn)程接口,通過調(diào)用這個(gè)遠(yuǎn)程接口的schedulePauseActivity來通知Launcher進(jìn)入Paused狀態(tài)。

參數(shù)prev.finishing表示prev所代表的Activity是否正在等待結(jié)束的Activity列表中,由于Laucher這個(gè)Activity還沒結(jié)束,所以這里為false;參數(shù)prev.configChangeFlags表示哪些config發(fā)生了變化,這里我們不關(guān)心它的值。

Step 12.ApplicationThreadProxy.schedulePauseActivity

這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ApplicationThreadNative.java文件中:

    class ApplicationThreadProxy implements IApplicationThread {
	
	......

	public final void schedulePauseActivity(IBinder token, boolean finished,
	boolean userLeaving, int configChanges) throws RemoteException {
		Parcel data = Parcel.obtain();
		data.writeInterfaceToken(IApplicationThread.descriptor);
		data.writeStrongBinder(token);
		data.writeInt(finished ? 1 : 0);
		data.writeInt(userLeaving ? 1 :0);
		data.writeInt(configChanges);
		mRemote.transact(SCHEDULE_PAUSE_ACTIVITY_TRANSACTION, data, null,
			IBinder.FLAG_ONEWAY);
		data.recycle();
	}

	......

}
  

這個(gè)函數(shù)通過Binder進(jìn)程間通信機(jī)制進(jìn)入到ApplicationThread.schedulePauseActivity函數(shù)中。

Step 13. ApplicationThread.schedulePauseActivity

這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ActivityThread.java文件中,它是ActivityThread的內(nèi)部類:

    public final class ActivityThread {
	
	......

	private final class ApplicationThread extends ApplicationThreadNative {
		
		......

		public final void schedulePauseActivity(IBinder token, boolean finished,
				boolean userLeaving, int configChanges) {
			queueOrSendMessage(
				finished ? H.PAUSE_ACTIVITY_FINISHING : H.PAUSE_ACTIVITY,
				token,
				(userLeaving ? 1 : 0),
				configChanges);
		}

		......

	}

	......

}
  
這里調(diào)用的函數(shù)queueOrSendMessage是ActivityThread類的成員函數(shù)。

上面說到,這里的finished值為false,因此,queueOrSendMessage的第一個(gè)參數(shù)值為H.PAUSE_ACTIVITY,表示要暫停token所代表的Activity,即Launcher。

Step 14. ActivityThread.queueOrSendMessage

這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ActivityThread.java文件中:

    public final class ActivityThread {
	
	......

	private final void queueOrSendMessage(int what, Object obj, int arg1) {
		queueOrSendMessage(what, obj, arg1, 0);
	}

	private final void queueOrSendMessage(int what, Object obj, int arg1, int arg2) {
		synchronized (this) {
			......
			Message msg = Message.obtain();
			msg.what = what;
			msg.obj = obj;
			msg.arg1 = arg1;
			msg.arg2 = arg2;
			mH.sendMessage(msg);
		}
	}

	......

}
  
這里首先將相關(guān)信息組裝成一個(gè)msg,然后通過mH成員變量發(fā)送出去,mH的類型是H,繼承于Handler類,是ActivityThread的內(nèi)部類,因此,這個(gè)消息最后由H.handleMessage來處理。

Step 15. H.handleMessage

這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ActivityThread.java文件中:

    public final class ActivityThread {
	
	......

	private final class H extends Handler {

		......

		public void handleMessage(Message msg) {
			......
			switch (msg.what) {
			
			......
			
			case PAUSE_ACTIVITY:
				handlePauseActivity((IBinder)msg.obj, false, msg.arg1 != 0, msg.arg2);
				maybeSnapshot();
				break;

			......

			}
		......

	}

	......

}
  

這里調(diào)用ActivityThread.handlePauseActivity進(jìn)一步操作,msg.obj是一個(gè)ActivityRecord對(duì)象的引用,它代表的是Launcher這個(gè)Activity。
Step 16.ActivityThread.handlePauseActivity

這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ActivityThread.java文件中:

    public final class ActivityThread {
	
	......

	private final void handlePauseActivity(IBinder token, boolean finished,
			boolean userLeaving, int configChanges) {

		ActivityClientRecord r = mActivities.get(token);
		if (r != null) {
			//Slog.v(TAG, "userLeaving=" + userLeaving + " handling pause of " + r);
			if (userLeaving) {
				performUserLeavingActivity(r);
			}

			r.activity.mConfigChangeFlags |= configChanges;
			Bundle state = performPauseActivity(token, finished, true);

			// Make sure any pending writes are now committed.
			QueuedWork.waitToFinish();

			// Tell the activity manager we have paused.
			try {
				ActivityManagerNative.getDefault().activityPaused(token, state);
			} catch (RemoteException ex) {
			}
		}
	}

	......

}
  
函數(shù)首先將Binder引用token轉(zhuǎn)換成ActivityRecord的遠(yuǎn)程接口ActivityClientRecord,然后做了三個(gè)事情:1. 如果userLeaving為true,則通過調(diào)用performUserLeavingActivity函數(shù)來調(diào)用Activity.onUserLeaveHint通知Activity,用戶要離開它了;2. 調(diào)用performPauseActivity函數(shù)來調(diào)用Activity.onPause函數(shù),我們知道,在Activity的生命周期中,當(dāng)它要讓位于其它的Activity時(shí),系統(tǒng)就會(huì)調(diào)用它的onPause函數(shù);3. 它通知ActivityManagerService,這個(gè)Activity已經(jīng)進(jìn)入Paused狀態(tài)了,ActivityManagerService現(xiàn)在可以完成未竟的事情,即啟動(dòng)MainActivity了。

Step 17. ActivityManagerProxy.activityPaused

這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

    class ActivityManagerProxy implements IActivityManager
{
	......

	public void activityPaused(IBinder token, Bundle state) throws RemoteException
	{
		Parcel data = Parcel.obtain();
		Parcel reply = Parcel.obtain();
		data.writeInterfaceToken(IActivityManager.descriptor);
		data.writeStrongBinder(token);
		data.writeBundle(state);
		mRemote.transact(ACTIVITY_PAUSED_TRANSACTION, data, reply, 0);
		reply.readException();
		data.recycle();
		reply.recycle();
	}

	......

}
  
這里通過Binder進(jìn)程間通信機(jī)制就進(jìn)入到ActivityManagerService.activityPaused函數(shù)中去了。

Step 18.ActivityManagerService.activityPaused

這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

    public final class ActivityManagerService extends ActivityManagerNative
			implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {
	......

	public final void activityPaused(IBinder token, Bundle icicle) {
		
		......

		final long origId = Binder.clearCallingIdentity();
		mMainStack.activityPaused(token, icicle, false);
		
		......
	}

	......

}
  
這里,又再次進(jìn)入到ActivityStack類中,執(zhí)行activityPaused函數(shù)。

Step 19.ActivityStack.activityPaused

這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

    public class ActivityStack {

	......

	final void activityPaused(IBinder token, Bundle icicle, boolean timeout) {
		
		......

		ActivityRecord r = null;

		synchronized (mService) {
			int index = indexOfTokenLocked(token);
			if (index >= 0) {
				r = (ActivityRecord)mHistory.get(index);
				if (!timeout) {
					r.icicle = icicle;
					r.haveState = true;
				}
				mHandler.removeMessages(PAUSE_TIMEOUT_MSG, r);
				if (mPausingActivity == r) {
					r.state = ActivityState.PAUSED;
					completePauseLocked();
				} else {
					......
				}
			}
		}
	}

	......

}
  
這里通過參數(shù)token在mHistory列表中得到ActivityRecord,從上面我們知道,這個(gè)ActivityRecord代表的是Launcher這個(gè)Activity,而我們?cè)赟tep 11中,把Launcher這個(gè)Activity的信息保存在mPausingActivity中,因此,這里mPausingActivity等于r,于是,執(zhí)行completePauseLocked操作。

Step 20.ActivityStack.completePauseLocked

這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

    public class ActivityStack {

	......

	private final void completePauseLocked() {
		ActivityRecord prev = mPausingActivity;
		
		......

		if (prev != null) {

			......

			mPausingActivity = null;
		}

		if (!mService.mSleeping && !mService.mShuttingDown) {
			resumeTopActivityLocked(prev);
		} else {
			......
		}

		......
	}

	......

}
  
函數(shù)首先把mPausingActivity變量清空,因?yàn)楝F(xiàn)在不需要它了,然后調(diào)用resumeTopActivityLokced進(jìn)一步操作,它傳入的參數(shù)即為代表Launcher這個(gè)Activity的ActivityRecord。

Step 21.ActivityStack.resumeTopActivityLokced
這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

    public class ActivityStack {

	......

	final boolean resumeTopActivityLocked(ActivityRecord prev) {
		......

		// Find the first activity that is not finishing.
		ActivityRecord next = topRunningActivityLocked(null);

		// Remember how we'll process this pause/resume situation, and ensure
		// that the state is reset however we wind up proceeding.
		final boolean userLeaving = mUserLeaving;
		mUserLeaving = false;

		......

		next.delayedResume = false;

		// If the top activity is the resumed one, nothing to do.
		if (mResumedActivity == next && next.state == ActivityState.RESUMED) {
			......
			return false;
		}

		// If we are sleeping, and there is no resumed activity, and the top
		// activity is paused, well that is the state we want.
		if ((mService.mSleeping || mService.mShuttingDown)
			&& mLastPausedActivity == next && next.state == ActivityState.PAUSED) {
			......
			return false;
		}

		.......


		// We need to start pausing the current activity so the top one
		// can be resumed...
		if (mResumedActivity != null) {
			......
			return true;
		}

		......


		if (next.app != null && next.app.thread != null) {
			......

		} else {
			......
			startSpecificActivityLocked(next, true, true);
		}

		return true;
	}


	......

}
  
通過上面的Step 9,我們知道,當(dāng)前在堆棧頂端的Activity為我們即將要啟動(dòng)的MainActivity,這里通過調(diào)用topRunningActivityLocked將它取回來,保存在next變量中。之前最后一個(gè)Resumed狀態(tài)的Activity,即Launcher,到了這里已經(jīng)處于Paused狀態(tài)了,因此,mResumedActivity為null。最后一個(gè)處于Paused狀態(tài)的Activity為Launcher,因此,這里的mLastPausedActivity就為Launcher。前面我們?yōu)镸ainActivity創(chuàng)建了ActivityRecord后,它的app域一直保持為null。有了這些信息后,上面這段代碼就容易理解了,它最終調(diào)用startSpecificActivityLocked進(jìn)行下一步操作。

Step 22. ActivityStack.startSpecificActivityLocked
這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

    public class ActivityStack {

	......

	private final void startSpecificActivityLocked(ActivityRecord r,
			boolean andResume, boolean checkConfig) {
		// Is this activity's application already running?
		ProcessRecord app = mService.getProcessRecordLocked(r.processName,
			r.info.applicationInfo.uid);

		......

		if (app != null && app.thread != null) {
			try {
				realStartActivityLocked(r, app, andResume, checkConfig);
				return;
			} catch (RemoteException e) {
				......
			}
		}

		mService.startProcessLocked(r.processName, r.info.applicationInfo, true, 0,
			"activity", r.intent.getComponent(), false);
	}


	......

}
  
注意,這里由于是第一次啟動(dòng)應(yīng)用程序的Activity,所以下面語句:

    ProcessRecord app = mService.getProcessRecordLocked(r.processName,
	r.info.applicationInfo.uid);
  
取回來的app為null。在Activity應(yīng)用程序中的AndroidManifest.xml配置文件中,我們沒有指定Application標(biāo)簽的process屬性,系統(tǒng)就會(huì)默認(rèn)使用package的名稱,這里就是"shy.luo.activity"了。每一個(gè)應(yīng)用程序都有自己的uid,因此,這里uid + process的組合就可以為每一個(gè)應(yīng)用程序創(chuàng)建一個(gè)ProcessRecord。當(dāng)然,我們可以配置兩個(gè)應(yīng)用程序具有相同的uid和package,或者在AndroidManifest.xml配置文件的application標(biāo)簽或者activity標(biāo)簽中顯式指定相同的process屬性值,這樣,不同的應(yīng)用程序也可以在同一個(gè)進(jìn)程中啟動(dòng)。

函數(shù)最終執(zhí)行ActivityManagerService.startProcessLocked函數(shù)進(jìn)行下一步操作。

Step 23.ActivityManagerService.startProcessLocked

這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

    public final class ActivityManagerService extends ActivityManagerNative
		implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {

	......

	final ProcessRecord startProcessLocked(String processName,
			ApplicationInfo info, boolean knownToBeDead, int intentFlags,
			String hostingType, ComponentName hostingName, boolean allowWhileBooting) {

		ProcessRecord app = getProcessRecordLocked(processName, info.uid);
		
		......

		String hostingNameStr = hostingName != null
			? hostingName.flattenToShortString() : null;

		......

		if (app == null) {
			app = new ProcessRecordLocked(null, info, processName);
			mProcessNames.put(processName, info.uid, app);
		} else {
			// If this is a new package in the process, add the package to the list
			app.addPackage(info.packageName);
		}

		......

		startProcessLocked(app, hostingType, hostingNameStr);
		return (app.pid != 0) ? app : null;
	}

	......

}
  
這里再次檢查是否已經(jīng)有以process + uid命名的進(jìn)程存在,在我們這個(gè)情景中,返回值app為null,因此,后面會(huì)創(chuàng)建一個(gè)ProcessRecord,并存保存在成員變量mProcessNames中,最后,調(diào)用另一個(gè)startProcessLocked函數(shù)進(jìn)一步操作:

    public final class ActivityManagerService extends ActivityManagerNative
		implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {

	......

	private final void startProcessLocked(ProcessRecord app,
				String hostingType, String hostingNameStr) {

		......

		try {
			int uid = app.info.uid;
			int[] gids = null;
			try {
				gids = mContext.getPackageManager().getPackageGids(
					app.info.packageName);
			} catch (PackageManager.NameNotFoundException e) {
				......
			}
			
			......

			int debugFlags = 0;
			
			......
			
			int pid = Process.start("android.app.ActivityThread",
				mSimpleProcessManagement ? app.processName : null, uid, uid,
				gids, debugFlags, null);
			
			......

		} catch (RuntimeException e) {
			
			......

		}
	}

	......

}
  
這里主要是調(diào)用Process.start接口來創(chuàng)建一個(gè)新的進(jìn)程,新的進(jìn)程會(huì)導(dǎo)入android.app.ActivityThread類,并且執(zhí)行它的main函數(shù),這就是為什么我們前面說每一個(gè)應(yīng)用程序都有一個(gè)ActivityThread實(shí)例來對(duì)應(yīng)的原因。

Step 24. ActivityThread.main

這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ActivityThread.java文件中:

    public final class ActivityThread {

	......

	private final void attach(boolean system) {
		......

		mSystemThread = system;
		if (!system) {

			......

			IActivityManager mgr = ActivityManagerNative.getDefault();
			try {
				mgr.attachApplication(mAppThread);
			} catch (RemoteException ex) {
			}
		} else {

			......

		}
	}

	......

	public static final void main(String[] args) {
		
		.......

		ActivityThread thread = new ActivityThread();
		thread.attach(false);

		......

		Looper.loop();

		.......

		thread.detach();
		
		......
	}
}
  
這個(gè)函數(shù)在進(jìn)程中創(chuàng)建一個(gè)ActivityThread實(shí)例,然后調(diào)用它的attach函數(shù),接著就進(jìn)入消息循環(huán)了,直到最后進(jìn)程退出。

函數(shù)attach最終調(diào)用了ActivityManagerService的遠(yuǎn)程接口ActivityManagerProxy的attachApplication函數(shù),傳入的參數(shù)是mAppThread,這是一個(gè)ApplicationThread類型的Binder對(duì)象,它的作用是用來進(jìn)行進(jìn)程間通信的。

Step 25.ActivityManagerProxy.attachApplication

這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

    class ActivityManagerProxy implements IActivityManager
{
	......

	public void attachApplication(IApplicationThread app) throws RemoteException
	{
		Parcel data = Parcel.obtain();
		Parcel reply = Parcel.obtain();
		data.writeInterfaceToken(IActivityManager.descriptor);
		data.writeStrongBinder(app.asBinder());
		mRemote.transact(ATTACH_APPLICATION_TRANSACTION, data, reply, 0);
		reply.readException();
		data.recycle();
		reply.recycle();
	}

	......

}
  
這里通過Binder驅(qū)動(dòng)程序,最后進(jìn)入ActivityManagerService的attachApplication函數(shù)中。

Step 26.ActivityManagerService.attachApplication

這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

    public final class ActivityManagerService extends ActivityManagerNative
		implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {

	......

	public final void attachApplication(IApplicationThread thread) {
		synchronized (this) {
			int callingPid = Binder.getCallingPid();
			final long origId = Binder.clearCallingIdentity();
			attachApplicationLocked(thread, callingPid);
			Binder.restoreCallingIdentity(origId);
		}
	}

	......

}
  
這里將操作轉(zhuǎn)發(fā)給attachApplicationLocked函數(shù)。

Step 27.ActivityManagerService.attachApplicationLocked

這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

    public final class ActivityManagerService extends ActivityManagerNative
		implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {

	......

	private final boolean attachApplicationLocked(IApplicationThread thread,
			int pid) {
		// Find the application record that is being attached...  either via
		// the pid if we are running in multiple processes, or just pull the
		// next app record if we are emulating process with anonymous threads.
		ProcessRecord app;
		if (pid != MY_PID && pid >= 0) {
			synchronized (mPidsSelfLocked) {
				app = mPidsSelfLocked.get(pid);
			}
		} else if (mStartingProcesses.size() > 0) {
			......
		} else {
			......
		}

		if (app == null) {
			......
			return false;
		}

		......

		String processName = app.processName;
		try {
			thread.asBinder().linkToDeath(new AppDeathRecipient(
				app, pid, thread), 0);
		} catch (RemoteException e) {
			......
			return false;
		}

		......

		app.thread = thread;
		app.curAdj = app.setAdj = -100;
		app.curSchedGroup = Process.THREAD_GROUP_DEFAULT;
		app.setSchedGroup = Process.THREAD_GROUP_BG_NONINTERACTIVE;
		app.forcingToForeground = null;
		app.foregroundServices = false;
		app.debugging = false;

		......

		boolean normalMode = mProcessesReady || isAllowedWhileBooting(app.info);

		......

		boolean badApp = false;
		boolean didSomething = false;

		// See if the top visible activity is waiting to run in this process...
		ActivityRecord hr = mMainStack.topRunningActivityLocked(null);
		if (hr != null && normalMode) {
			if (hr.app == null && app.info.uid == hr.info.applicationInfo.uid
				&& processName.equals(hr.processName)) {
					try {
						if (mMainStack.realStartActivityLocked(hr, app, true, true)) {
							didSomething = true;
						}
					} catch (Exception e) {
						......
					}
			} else {
				......
			}
		}

		......

		return true;
	}

	......

}
  

在前面的Step 23中,已經(jīng)創(chuàng)建了一個(gè)ProcessRecord,這里首先通過pid將它取回來,放在app變量中,然后對(duì)app的其它成員進(jìn)行初始化,最后調(diào)用mMainStack.realStartActivityLocked執(zhí)行真正的Activity啟動(dòng)操作。這里要啟動(dòng)的Activity通過調(diào)用mMainStack.topRunningActivityLocked(null)從堆棧頂端取回來,這時(shí)候在堆棧頂端的Activity就是MainActivity了。

Step 28. ActivityStack.realStartActivityLocked

這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

    public class ActivityStack {

	......

	final boolean realStartActivityLocked(ActivityRecord r,
			ProcessRecord app, boolean andResume, boolean checkConfig)
			throws RemoteException {
		
		......

		r.app = app;

		......

		int idx = app.activities.indexOf(r);
		if (idx < 0) {
			app.activities.add(r);
		}
		
		......

		try {
			......

			List<ResultInfo> results = null;
			List<Intent> newIntents = null;
			if (andResume) {
				results = r.results;
				newIntents = r.newIntents;
			}
	
			......
			
			app.thread.scheduleLaunchActivity(new Intent(r.intent), r,
				System.identityHashCode(r),
				r.info, r.icicle, results, newIntents, !andResume,
				mService.isNextTransitionForward());

			......

		} catch (RemoteException e) {
			......
		}

		......

		return true;
	}

	......

}
  
這里最終通過app.thread進(jìn)入到ApplicationThreadProxy的scheduleLaunchActivity函數(shù)中,注意,這里的第二個(gè)參數(shù)r,是一個(gè)ActivityRecord類型的Binder對(duì)象,用來作來這個(gè)Activity的token值。

Step 29.ApplicationThreadProxy.scheduleLaunchActivity
這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ApplicationThreadNative.java文件中:

    class ApplicationThreadProxy implements IApplicationThread {

	......

	public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
			ActivityInfo info, Bundle state, List<ResultInfo> pendingResults,
			List<Intent> pendingNewIntents, boolean notResumed, boolean isForward)
			throws RemoteException {
		Parcel data = Parcel.obtain();
		data.writeInterfaceToken(IApplicationThread.descriptor);
		intent.writeToParcel(data, 0);
		data.writeStrongBinder(token);
		data.writeInt(ident);
		info.writeToParcel(data, 0);
		data.writeBundle(state);
		data.writeTypedList(pendingResults);
		data.writeTypedList(pendingNewIntents);
		data.writeInt(notResumed ? 1 : 0);
		data.writeInt(isForward ? 1 : 0);
		mRemote.transact(SCHEDULE_LAUNCH_ACTIVITY_TRANSACTION, data, null,
			IBinder.FLAG_ONEWAY);
		data.recycle();
	}

	......

}
  
這個(gè)函數(shù)最終通過Binder驅(qū)動(dòng)程序進(jìn)入到ApplicationThread的scheduleLaunchActivity函數(shù)中。

Step 30.ApplicationThread.scheduleLaunchActivity
這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ActivityThread.java文件中:

    public final class ActivityThread {

	......

	private final class ApplicationThread extends ApplicationThreadNative {

		......

		// we use token to identify this activity without having to send the
		// activity itself back to the activity manager. (matters more with ipc)
		public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
				ActivityInfo info, Bundle state, List<ResultInfo> pendingResults,
				List<Intent> pendingNewIntents, boolean notResumed, boolean isForward) {
			ActivityClientRecord r = new ActivityClientRecord();

			r.token = token;
			r.ident = ident;
			r.intent = intent;
			r.activityInfo = info;
			r.state = state;

			r.pendingResults = pendingResults;
			r.pendingIntents = pendingNewIntents;

			r.startsNotResumed = notResumed;
			r.isForward = isForward;

			queueOrSendMessage(H.LAUNCH_ACTIVITY, r);
		}

		......

	}

	......
}
  
函數(shù)首先創(chuàng)建一個(gè)ActivityClientRecord實(shí)例,并且初始化它的成員變量,然后調(diào)用ActivityThread類的queueOrSendMessage函數(shù)進(jìn)一步處理。

Step 31.ActivityThread.queueOrSendMessage
這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ActivityThread.java文件中:

    public final class ActivityThread {

	......

	private final class ApplicationThread extends ApplicationThreadNative {

		......

		// if the thread hasn't started yet, we don't have the handler, so just
		// save the messages until we're ready.
		private final void queueOrSendMessage(int what, Object obj) {
			queueOrSendMessage(what, obj, 0, 0);
		}

		......

		private final void queueOrSendMessage(int what, Object obj, int arg1, int arg2) {
			synchronized (this) {
				......
				Message msg = Message.obtain();
				msg.what = what;
				msg.obj = obj;
				msg.arg1 = arg1;
				msg.arg2 = arg2;
				mH.sendMessage(msg);
			}
		}

		......

	}

	......
}
  
函數(shù)把消息內(nèi)容放在msg中,然后通過mH把消息分發(fā)出去,這里的成員變量mH我們?cè)谇懊嬉呀?jīng)見過,消息分發(fā)出去后,最后會(huì)調(diào)用H類的handleMessage函數(shù)。

Step 32. H.handleMessage

這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ActivityThread.java文件中:

    public final class ActivityThread {

	......

	private final class H extends Handler {

		......

		public void handleMessage(Message msg) {
			......
			switch (msg.what) {
			case LAUNCH_ACTIVITY: {
				ActivityClientRecord r = (ActivityClientRecord)msg.obj;

				r.packageInfo = getPackageInfoNoCheck(
					r.activityInfo.applicationInfo);
				handleLaunchActivity(r, null);
			} break;
			......
			}

		......

	}

	......
}
  
這里最后調(diào)用ActivityThread類的handleLaunchActivity函數(shù)進(jìn)一步處理。

Step 33.ActivityThread.handleLaunchActivity

這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ActivityThread.java文件中:

    public final class ActivityThread {

	......

	private final void handleLaunchActivity(ActivityClientRecord r, Intent customIntent) {
		......

		Activity a = performLaunchActivity(r, customIntent);

		if (a != null) {
			r.createdConfig = new Configuration(mConfiguration);
			Bundle oldState = r.state;
			handleResumeActivity(r.token, false, r.isForward);

			......
		} else {
			......
		}
	}

	......
}
  
這里首先調(diào)用performLaunchActivity函數(shù)來加載這個(gè)Activity類,即shy.luo.activity.MainActivity,然后調(diào)用它的onCreate函數(shù),最后回到handleLaunchActivity函數(shù)時(shí),再調(diào)用handleResumeActivity函數(shù)來使這個(gè)Activity進(jìn)入Resumed狀態(tài),即會(huì)調(diào)用這個(gè)Activity的onResume函數(shù),這是遵循Activity的生命周期的。

Step 34.ActivityThread.performLaunchActivity
這個(gè)函數(shù)定義在frameworks/base/core/java/android/app/ActivityThread.java文件中:

    public final class ActivityThread {

	......

	private final Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
		
		ActivityInfo aInfo = r.activityInfo;
		if (r.packageInfo == null) {
			r.packageInfo = getPackageInfo(aInfo.applicationInfo,
				Context.CONTEXT_INCLUDE_CODE);
		}

		ComponentName component = r.intent.getComponent();
		if (component == null) {
			component = r.intent.resolveActivity(
				mInitialApplication.getPackageManager());
			r.intent.setComponent(component);
		}

		if (r.activityInfo.targetActivity != null) {
			component = new ComponentName(r.activityInfo.packageName,
				r.activityInfo.targetActivity);
		}

		Activity activity = null;
		try {
			java.lang.ClassLoader cl = r.packageInfo.getClassLoader();
			activity = mInstrumentation.newActivity(
				cl, component.getClassName(), r.intent);
			r.intent.setExtrasClassLoader(cl);
			if (r.state != null) {
				r.state.setClassLoader(cl);
			}
		} catch (Exception e) {
			......
		}

		try {
			Application app = r.packageInfo.makeApplication(false, mInstrumentation);

			......

			if (activity != null) {
				ContextImpl appContext = new ContextImpl();
				appContext.init(r.packageInfo, r.token, this);
				appContext.setOuterContext(activity);
				CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());
				Configuration config = new Configuration(mConfiguration);
				......
				activity.attach(appContext, this, getInstrumentation(), r.token,
					r.ident, app, r.intent, r.activityInfo, title, r.parent,
					r.embeddedID, r.lastNonConfigurationInstance,
					r.lastNonConfigurationChildInstances, config);

				if (customIntent != null) {
					activity.mIntent = customIntent;
				}
				r.lastNonConfigurationInstance = null;
				r.lastNonConfigurationChildInstances = null;
				activity.mStartedActivity = false;
				int theme = r.activityInfo.getThemeResource();
				if (theme != 0) {
					activity.setTheme(theme);
				}

				activity.mCalled = false;
				mInstrumentation.callActivityOnCreate(activity, r.state);
				......
				r.activity = activity;
				r.stopped = true;
				if (!r.activity.mFinished) {
					activity.performStart();
					r.stopped = false;
				}
				if (!r.activity.mFinished) {
					if (r.state != null) {
						mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);
					}
				}
				if (!r.activity.mFinished) {
					activity.mCalled = false;
					mInstrumentation.callActivityOnPostCreate(activity, r.state);
					if (!activity.mCalled) {
						throw new SuperNotCalledException(
							"Activity " + r.intent.getComponent().toShortString() +
							" did not call through to super.onPostCreate()");
					}
				}
			}
			r.paused = true;

			mActivities.put(r.token, r);

		} catch (SuperNotCalledException e) {
			......

		} catch (Exception e) {
			......
		}

		return activity;
	}

	......
}
  

函數(shù)前面是收集要啟動(dòng)的Activity的相關(guān)信息,主要package和component信息:

       ActivityInfo aInfo = r.activityInfo;
   if (r.packageInfo == null) {
        r.packageInfo = getPackageInfo(aInfo.applicationInfo,
                Context.CONTEXT_INCLUDE_CODE);
   }

   ComponentName component = r.intent.getComponent();
   if (component == null) {
       component = r.intent.resolveActivity(
           mInitialApplication.getPackageManager());
       r.intent.setComponent(component);
   }

   if (r.activityInfo.targetActivity != null) {
       component = new ComponentName(r.activityInfo.packageName,
               r.activityInfo.targetActivity);
   }
  
然后通過ClassLoader將shy.luo.activity.MainActivity類加載進(jìn)來:

       Activity activity = null;
   try {
	java.lang.ClassLoader cl = r.packageInfo.getClassLoader();
	activity = mInstrumentation.newActivity(
		cl, component.getClassName(), r.intent);
	r.intent.setExtrasClassLoader(cl);
	if (r.state != null) {
		r.state.setClassLoader(cl);
	}
   } catch (Exception e) {
	......
   }
  
接下來是創(chuàng)建Application對(duì)象,這是根據(jù)AndroidManifest.xml配置文件中的Application標(biāo)簽的信息來創(chuàng)建的:

       Application app = r.packageInfo.makeApplication(false, mInstrumentation);
  
后面的代碼主要?jiǎng)?chuàng)建Activity的上下文信息,并通過attach方法將這些上下文信息設(shè)置到MainActivity中去:

       activity.attach(appContext, this, getInstrumentation(), r.token,
	r.ident, app, r.intent, r.activityInfo, title, r.parent,
	r.embeddedID, r.lastNonConfigurationInstance,
	r.lastNonConfigurationChildInstances, config);
  
最后還要調(diào)用MainActivity的onCreate函數(shù):

       mInstrumentation.callActivityOnCreate(activity, r.state);
  
這里不是直接調(diào)用MainActivity的onCreate函數(shù),而是通過mInstrumentation的callActivityOnCreate函數(shù)來間接調(diào)用,前面我們說過,mInstrumentation在這里的作用是監(jiān)控Activity與系統(tǒng)的交互操作,相當(dāng)于是系統(tǒng)運(yùn)行日志。

Step 35. MainActivity.onCreate

這個(gè)函數(shù)定義在packages/experimental/Activity/src/shy/luo/activity/MainActivity.java文件中,這是我們自定義的app工程文件:

    public class MainActivity extends Activity  implements OnClickListener {
	
	......

	@Override
	public void onCreate(Bundle savedInstanceState) {
		......

		Log.i(LOG_TAG, "Main Activity Created.");
	}

	......

}
  
這樣,MainActivity就啟動(dòng)起來了,整個(gè)應(yīng)用程序也啟動(dòng)起來了。

整個(gè)應(yīng)用程序的啟動(dòng)過程要執(zhí)行很多步驟,但是整體來看,主要分為以下五個(gè)階段:

一. Step1 - Step 11:Launcher通過Binder進(jìn)程間通信機(jī)制通知ActivityManagerService,它要啟動(dòng)一個(gè)Activity;

二. Step 12 - Step 16:ActivityManagerService通過Binder進(jìn)程間通信機(jī)制通知Launcher進(jìn)入Paused狀態(tài);

三. Step 17 - Step 24:Launcher通過Binder進(jìn)程間通信機(jī)制通知ActivityManagerService,它已經(jīng)準(zhǔn)備就緒進(jìn)入Paused狀態(tài),于是ActivityManagerService就創(chuàng)建一個(gè)新的進(jìn)程,用來啟動(dòng)一個(gè)ActivityThread實(shí)例,即將要啟動(dòng)的Activity就是在這個(gè)ActivityThread實(shí)例中運(yùn)行;

四. Step 25 - Step 27:ActivityThread通過Binder進(jìn)程間通信機(jī)制將一個(gè)ApplicationThread類型的Binder對(duì)象傳遞給ActivityManagerService,以便以后ActivityManagerService能夠通過這個(gè)Binder對(duì)象和它進(jìn)行通信;

五. Step 28 - Step 35:ActivityManagerService通過Binder進(jìn)程間通信機(jī)制通知ActivityThread,現(xiàn)在一切準(zhǔn)備就緒,它可以真正執(zhí)行Activity的啟動(dòng)操作了。

這里不少地方涉及到了Binder進(jìn)程間通信機(jī)制,相關(guān)資料請(qǐng)參考 Android進(jìn)程間通信(IPC)機(jī)制Binder簡(jiǎn)要介紹和學(xué)習(xí)計(jì)劃 一文。

這樣,應(yīng)用程序的啟動(dòng)過程就介紹完了,它實(shí)質(zhì)上是啟動(dòng)應(yīng)用程序的默認(rèn)Activity,在下一篇文章中,我們將介紹在應(yīng)用程序內(nèi)部啟動(dòng)另一個(gè)Activity的過程,即新的Activity與啟動(dòng)它的Activity將會(huì)在同一個(gè)進(jìn)程(Process)和任務(wù)(Task)運(yùn)行,敬請(qǐng)關(guān)注。

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Android應(yīng)用程序啟動(dòng)過程源代碼分析


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